Hard to run in Madden '05?

Pages : 1 [2] 3 4

aehs77
08-20-2004, 08:01 PM
you have to spin muh earlier this year

BleedBurgundy
08-22-2004, 11:05 PM
All in all, I've noticed you need to kind of anticipate the defenders moves this year, doing spins and jukes way earlier. I didn't mind the jump becoming automatic as I never used the damn thing anyway. I play on All-Madden and I average about 175 yds a game rushing.

crlesh
09-27-2004, 12:59 PM
I created a new tailback, named after me. He's 6'4" and weighs 260 pounds wih a mullett hanging out of his helmet and tatooed biceps. He's a monster and he's averaging me 150 yards a game with 3 TDs. I hold down 'speed burst' every time he gets the ball until the play is over. I use Portis on punt returns. I (my created namesake) was the Horse Trailer Player for tonights game!

That Guy
09-27-2004, 01:42 PM
on all madden i can rip 250 a game with only sprint and spin... same thing i use to rack up insane numbers on the running drill.

BossHog
09-28-2004, 08:24 PM
You want me to drive up to Springfield and shut down your 250 yard per game average?

Winskins
09-29-2004, 02:26 AM
250 ypg? How long are your quarters?

Anyway, using motion is really pretty effective when you can see that certain people will be breaking earlier on the ball (for example a linebacker blitz). The holes will open in different ways and I find that when you have a speedy running back like Portis that motioning the Fullback to the Tight End position is pretty effective and it allows the running back to hit the hole much faster, w/o having to wait for holes to open up as much.
The counter play is still my best one. I really like it because every once in a while it will spring you for that super long gain because the safeties get out of position and a super fast running back can exploit that and break to the end zone.

That Guy
09-29-2004, 07:47 AM
longer than 5 minutes usually, but not always ;)... you can fake defenses and blockers to one side if your a bit lucky and up for some barry sanders sh*t...

usually i get 4, 10, 1, 1, 3, 5, 2, 12, 2, 70 etc in the running game...

i don't do nearly as well against humans, the AI can still get caught doing stupid things over and over again on all madden.

FRPLG
11-03-2004, 10:53 AM
I am late to the game here but the money play is the split belly off of Weak I Big formation. 7-8 consistently with Portis and absolutely no AI changes or tweaking of players or anything. Against a bad defense you could score 40 points simply running this play over and over again. Use motion to chaneg the line focus in need be.

MTK
11-03-2004, 12:00 PM
I'm averaging 7.5 yards per pop with Portis on all-pro level using the Gibbs playbook.

The key seems to be I got his break tackle # up to 97 from training camp drills and alot of times once he breaks that first tackle he's gone. I've had a couple of games now where he's broken off multiple 70+ yard TD runs.

FRPLG
11-03-2004, 02:34 PM
Yeah the break tackle is key since it seem like guys shed blocks from like 3 yards away and make tackles now. Sorta weird when a guy is stuck on your right tackle 4 yards away and next thing you know he's pulling you down.

EZ Archive Ads Plugin for vBulletin Copyright 2006 Computer Help Forum