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Old 08-25-2008, 09:01 AM   #136
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Re: Warpath Madden league (360)

I went through and dumped those that haven't played a game yet, they were all outsiders anyway. I've decided to leave the rest of the outsiders as long as they continue to get their games in.
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Old 08-25-2008, 09:15 AM   #137
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Re: Warpath Madden league (360)

How do you guys find games? I log on and look at everyones Gamercard -- is that the way to do it?
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Old 08-25-2008, 09:21 AM   #138
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Re: Warpath Madden league (360)

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Originally Posted by Daseal View Post
How do you guys find games? I log on and look at everyones Gamercard -- is that the way to do it?
You go into the league, check the standings, the last column on the right denotes whether the player is online or not. If they are and you haven't played each other yet, select the player and "invite to league match."
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Old 08-25-2008, 10:02 AM   #139
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Re: Warpath Madden league (360)

Also once your in the standings screen you can click the right stick and go to your adress book with L T and then go to league members with R T. At that point you can see what the online members are doing so you don't invite someone playing in a ranked game, or you can see if they're in the 4Q and shoot them a quick message to see if they want to play before you actually invite them.
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Old 08-26-2008, 10:09 PM   #140
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Re: Warpath Madden league (360)

Well, anyone looking for that first victory should really consider taking me on. (Matt... Daseal...) I thought my last game was bad... but then I ran into vaoutlaws... Didn't even score. So after three games, not only am I 0-3 (like Matt!), but I've given up 126 points. Yep. That's not a typo. 126 points. For those of you bad at math, that's an average of 42 points per game.

So the 2008 New Orleans Saints (a.k.a. 1976 Bucs) accept all challengers... just preferably crappy ones. And I'm not above someone purposely letting me score or winning. (Just to throw that out there...)
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Old 08-26-2008, 10:16 PM   #141
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Re: Warpath Madden league (360)

big red my friend hats off you were definetly a great sport and i swear i didnt mean to run it up.....i dont know how to feel about that victory considering the team i was playing with. Well folks i only have 3 people left to play and they are dogger dw, smashmode who fyi plays with the skins i dont know how i feel about trying to win that one with my team, and amk 359. Not sure who except smashmode is on warpath but whenever you have time i am on...on and off most days. Hail skins!
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Old 08-26-2008, 10:53 PM   #142
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Re: Warpath Madden league (360)

smashmode is matty. I gotta get some more games in... Ill be on tomorrow evening if someone wants a game.. probably around eight thirty
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Old 08-27-2008, 07:05 AM   #143
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Re: Warpath Madden league (360)

Here's some info what fixes coming for the 2nd patch:

Two Weeks of Madden NFL 09

Well it's been two weeks since Madden officially launched and it
sure has been a busy time for us. I truly hope everyone is enjoying
the game, and I wanted to drop an update on some things we've been
working on for our 2nd patch. We feel that without a doubt this
encapsulates the top issues we're hearing from the forums and
community leaders, and hope that this list truly makes Madden NFL
09 the ultimate sports game for you.

1. Kicking play disconnect: If two opponents play a game with
two different camera angles, in any situation where a game winning
or tying kick was to be made, a disconnect could occur. "ActionCam"
forces the game to go into slow-motion to add drama to these late
kicks, but unfortunately the Classic camera does not, thus forcing
the "disconnect". This has been fixed...all cameras can still be used
as well.

Workaround until the patch: If possible, ensure that you and your
opponent have the same camera type chosen before starting an online
game.

2. Stability issues in the play call / halftime highlights /
postgame highlights screens (especially in Franchise mode after
training games): This was a hard one to track down as not everyone
was seeing it , we did find the issue however with some Instant
Replay / cache corruption, and have a fix ready for patch 2.

Workaround until the patch: Save and re-boot after any point where
you have entered the game. We learned that the likelihood of this
issue appearing is magnified after multiple loads into and out of
the game engine. From what we've seen so far, people that have
tried playing only one game at a time (or even one Franchise
training session at a time), and saving/rebooting afterwards, have
had zero crashes.

3. Stability issues with Madden IQ end of game popup: This
has been fixed.

Workaround until the patch: Always choose "No" at the Madden IQ end
of game popup.

4. "WR direct snap" exploit: Cheesers found an exploit to
direct snap to a WR for easy short yardage gain. Not only are we
fixing this play (i.e. we aren't removing it), we are also going to
be re-setting records for anyone with a winning record that has
been found to be using this play.

5. Franchise Progression / Regression (or lack thereof): The
lack of higher numbers was a tuning value that I think everyone
agreed was just too low. This has been juiced up so you should see
more realistic progression now.

6. Edited players don't progress: Players were not
progressing after their jersey number (or pretty much any other
attribute). This has been fixed.

7. Stability issue when exiting Madden '93 in CE version:
This has been fixed.

8. Deep ball glitch: Some enterprising gamers found a way to
throw a deep ball while crossing the LOS and hit a receiver wide
open at a decent rate. We addressed this by making sure the DB will
no longer break on the ball when the QB crosses the line while
throwing.

9. CPU running out of bounds: This bug appears when the CPU
tries to switch hands while running to the sidelines. This is fixed
for patch 2.

10. Penalty sliders ineffective: A common complaint from the
hardcore community was the lack of effect from the penalty sliders.
We increased these substantially for patch 2.

11. Field degradation: Another common complaint was the lack of
field degradation. Our effect was very subtle, which was also
getting overshadowed by our lighting and post effects, so we
increased this effect for the patch.

12. Stability issue with the Eagles and a full ring meter: We
found and fixed a rare issue where the gamer could run into
stability issues while using the Eagles in mini-game with a ring
meter that was completely full.

13. Play call screen hitch: We found and fixed a bug that was
causing a noticeable hitch when exiting the play call screen

14. Prevent Defense issue: We found and fixed an issue where
defenders sharing a deep zone/prevent assignment would loosen their
coverage (because they thought the other guy was covering for
them), which allowed the receiver to get behind them even though
they were in Prevent.

15. Brett Favre stats: With the late addition of Brett Favre, we
were not able to get his Career and Season statistics into the game
for the roster update. This has now been added for patch 2.

16. Defensive Preplay Mis-cue: We found and fixed an issue where
defenders would leave their man wide open in a Cover 3.

17. CPU quick-snap: A very common complaint on the forums was the
speed at which the CPU snapped the ball. We added a random length
of time (no less than 5 seconds) for the CPU to wait and even make
pre-play adjustments.

18. Online playbook switch: We found and fixed an issue where
playbooks were re-setting to the defaults after the playbook select
popup was closed.

I hope this makes everyone quite happy.

The patch is being tested as I write this and will be sent off for
verification in the morning, so we are targeting less than a 3 week
turnaround from today for this to hit the general public. (Woohoo!)
We will also make sure to provide updates as the patch progresses
through the 3rd party approval process. As a side note, as of this
moment there have been no changes to database schema, so you won't
have to re-start your Franchise or delete any files.
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Old 08-27-2008, 07:55 AM   #144
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Re: Warpath Madden league (360)

Glad to know the cover 3 thing was a glitch. I got burned that way a few times. Also, I found they played better cover 3 I'd you audible to it.
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Old 08-27-2008, 03:53 PM   #145
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Re: Warpath Madden league (360)

I can't wait for that patch to hit.
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Old 09-01-2008, 12:16 PM   #146
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Re: Warpath Madden league (360)

I just played a ranked game against a mega-cheeser who did the WR direct snap all the way down the field. When you're stuck in a game against a douchebag like that what can you do? I couldn't find his user info anywhere and there's no way to message them. I ended up pulling my ethernet connection to disconnect. I just wish there was a way to report crap like that.
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Old 09-01-2008, 12:43 PM   #147
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Re: Warpath Madden league (360)

Quote:
Originally Posted by DarkKnight View Post
Now you see, I said this before anyone knew what this was, now if you think that's any fun, more than half of the online users are using the WR glitch, NCAA has less glitches since their patch......and nothing like that....
EA is supposed to be fixing this in an upcoming patch but it can't come soon enough.
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Old 09-02-2008, 11:41 AM   #148
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Re: Warpath Madden league (360)

Quote:
Originally Posted by Mattyk72 View Post
EA is supposed to be fixing this in an upcoming patch but it can't come soon enough.

tell me about it. I played someone yesterday who run that stupid wr glitch play like every other play. but cheaters never win. i figured out how to stop it and ended up winning the game.
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Old 09-02-2008, 11:47 AM   #149
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Re: Warpath Madden league (360)

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tell me about it. I played someone yesterday who run that stupid wr glitch play like every other play. but cheaters never win. i figured out how to stop it and ended up winning the game.
What did you do? I tried manning up and pressing the WRs but every time he was getting at least 2-3 yards at the worst.

I still can't believe someone would have the balls to cheese so blatantly like that. I mean c'mon where's the fun in doing that?
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Old 09-02-2008, 01:17 PM   #150
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Re: Warpath Madden league (360)

Quote:
Originally Posted by Mattyk72 View Post
What did you do? I tried manning up and pressing the WRs but every time he was getting at least 2-3 yards at the worst.

I still can't believe someone would have the balls to cheese so blatantly like that. I mean c'mon where's the fun in doing that?

Losers! I like to paly a close game where it is real as possible. Crap goes on like this on Halo all the time.
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