![]() |
| |||||||
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #136 |
| \m/ ![]() Join Date: Feb 2004 Age: 40
Posts: 72,636
| Re: Warpath Madden league (360) I went through and dumped those that haven't played a game yet, they were all outsiders anyway. I've decided to leave the rest of the outsiders as long as they continue to get their games in. |
| | |
| Advertisements |
| | #137 |
| Puppy Kicker Join Date: Feb 2004 Location: Arlington, Virginia Age: 30
Posts: 8,055
| Re: Warpath Madden league (360) How do you guys find games? I log on and look at everyones Gamercard -- is that the way to do it?
__________________ Best. Player. Available. |
| | |
| | #138 |
| Playmaker Join Date: Feb 2004
Posts: 4,433
| Re: Warpath Madden league (360) You go into the league, check the standings, the last column on the right denotes whether the player is online or not. If they are and you haven't played each other yet, select the player and "invite to league match."
__________________ "All natural institutions of churches, whether Jewish, Christian, or Turkish, appear to me no other than human inventions, set up to terrify and enslave mankind, and monopolize power and profit." Thomas Paine |
| | |
| | #139 |
| Assistant Regional Mod Join Date: Mar 2005 Location: Warrenton VA Age: 33
Posts: 2,953
| Re: Warpath Madden league (360) Also once your in the standings screen you can click the right stick and go to your adress book with L T and then go to league members with R T. At that point you can see what the online members are doing so you don't invite someone playing in a ranked game, or you can see if they're in the 4Q and shoot them a quick message to see if they want to play before you actually invite them.
__________________ Need electrical work in the Northern VA, or Shenandoah Valley? Click here ...and why do we still have a Tom Tupa avatar??? |
| | |
| | #140 |
| Camp Scrub Join Date: Mar 2005 Location: Leesburg, VA Age: 38
Posts: 67
| Re: Warpath Madden league (360) Well, anyone looking for that first victory should really consider taking me on. (Matt... Daseal...) I thought my last game was bad... but then I ran into vaoutlaws... Didn't even score. So after three games, not only am I 0-3 (like Matt!), but I've given up 126 points. Yep. That's not a typo. 126 points. For those of you bad at math, that's an average of 42 points per game. So the 2008 New Orleans Saints (a.k.a. 1976 Bucs) accept all challengers... just preferably crappy ones. And I'm not above someone purposely letting me score or winning. (Just to throw that out there...) |
| | |
| | #141 |
| Impact Rookie Join Date: Jun 2006 Location: Fayettenam, NC Age: 41
Posts: 806
| Re: Warpath Madden league (360) big red my friend hats off you were definetly a great sport and i swear i didnt mean to run it up.....i dont know how to feel about that victory considering the team i was playing with. Well folks i only have 3 people left to play and they are dogger dw, smashmode who fyi plays with the skins i dont know how i feel about trying to win that one with my team, and amk 359. Not sure who except smashmode is on warpath but whenever you have time i am on...on and off most days. Hail skins!
__________________ The future is obviously right now! |
| | |
| | #142 |
| Assistant Regional Mod Join Date: Mar 2005 Location: Warrenton VA Age: 33
Posts: 2,953
| Re: Warpath Madden league (360) smashmode is matty. I gotta get some more games in... Ill be on tomorrow evening if someone wants a game.. probably around eight thirty
__________________ Need electrical work in the Northern VA, or Shenandoah Valley? Click here ...and why do we still have a Tom Tupa avatar??? |
| | |
| | #143 |
| \m/ ![]() Join Date: Feb 2004 Age: 40
Posts: 72,636
| Re: Warpath Madden league (360) Here's some info what fixes coming for the 2nd patch: Two Weeks of Madden NFL 09 Well it's been two weeks since Madden officially launched and it sure has been a busy time for us. I truly hope everyone is enjoying the game, and I wanted to drop an update on some things we've been working on for our 2nd patch. We feel that without a doubt this encapsulates the top issues we're hearing from the forums and community leaders, and hope that this list truly makes Madden NFL 09 the ultimate sports game for you. 1. Kicking play disconnect: If two opponents play a game with two different camera angles, in any situation where a game winning or tying kick was to be made, a disconnect could occur. "ActionCam" forces the game to go into slow-motion to add drama to these late kicks, but unfortunately the Classic camera does not, thus forcing the "disconnect". This has been fixed...all cameras can still be used as well. Workaround until the patch: If possible, ensure that you and your opponent have the same camera type chosen before starting an online game. 2. Stability issues in the play call / halftime highlights / postgame highlights screens (especially in Franchise mode after training games): This was a hard one to track down as not everyone was seeing it , we did find the issue however with some Instant Replay / cache corruption, and have a fix ready for patch 2. Workaround until the patch: Save and re-boot after any point where you have entered the game. We learned that the likelihood of this issue appearing is magnified after multiple loads into and out of the game engine. From what we've seen so far, people that have tried playing only one game at a time (or even one Franchise training session at a time), and saving/rebooting afterwards, have had zero crashes. 3. Stability issues with Madden IQ end of game popup: This has been fixed. Workaround until the patch: Always choose "No" at the Madden IQ end of game popup. 4. "WR direct snap" exploit: Cheesers found an exploit to direct snap to a WR for easy short yardage gain. Not only are we fixing this play (i.e. we aren't removing it), we are also going to be re-setting records for anyone with a winning record that has been found to be using this play. 5. Franchise Progression / Regression (or lack thereof): The lack of higher numbers was a tuning value that I think everyone agreed was just too low. This has been juiced up so you should see more realistic progression now. 6. Edited players don't progress: Players were not progressing after their jersey number (or pretty much any other attribute). This has been fixed. 7. Stability issue when exiting Madden '93 in CE version: This has been fixed. 8. Deep ball glitch: Some enterprising gamers found a way to throw a deep ball while crossing the LOS and hit a receiver wide open at a decent rate. We addressed this by making sure the DB will no longer break on the ball when the QB crosses the line while throwing. 9. CPU running out of bounds: This bug appears when the CPU tries to switch hands while running to the sidelines. This is fixed for patch 2. 10. Penalty sliders ineffective: A common complaint from the hardcore community was the lack of effect from the penalty sliders. We increased these substantially for patch 2. 11. Field degradation: Another common complaint was the lack of field degradation. Our effect was very subtle, which was also getting overshadowed by our lighting and post effects, so we increased this effect for the patch. 12. Stability issue with the Eagles and a full ring meter: We found and fixed a rare issue where the gamer could run into stability issues while using the Eagles in mini-game with a ring meter that was completely full. 13. Play call screen hitch: We found and fixed a bug that was causing a noticeable hitch when exiting the play call screen 14. Prevent Defense issue: We found and fixed an issue where defenders sharing a deep zone/prevent assignment would loosen their coverage (because they thought the other guy was covering for them), which allowed the receiver to get behind them even though they were in Prevent. 15. Brett Favre stats: With the late addition of Brett Favre, we were not able to get his Career and Season statistics into the game for the roster update. This has now been added for patch 2. 16. Defensive Preplay Mis-cue: We found and fixed an issue where defenders would leave their man wide open in a Cover 3. 17. CPU quick-snap: A very common complaint on the forums was the speed at which the CPU snapped the ball. We added a random length of time (no less than 5 seconds) for the CPU to wait and even make pre-play adjustments. 18. Online playbook switch: We found and fixed an issue where playbooks were re-setting to the defaults after the playbook select popup was closed. I hope this makes everyone quite happy. The patch is being tested as I write this and will be sent off for verification in the morning, so we are targeting less than a 3 week turnaround from today for this to hit the general public. (Woohoo!) We will also make sure to provide updates as the patch progresses through the 3rd party approval process. As a side note, as of this moment there have been no changes to database schema, so you won't have to re-start your Franchise or delete any files. |
| | |
| | #144 |
| Assistant Regional Mod Join Date: Mar 2005 Location: Warrenton VA Age: 33
Posts: 2,953
| Re: Warpath Madden league (360) Glad to know the cover 3 thing was a glitch. I got burned that way a few times. Also, I found they played better cover 3 I'd you audible to it.
__________________ Need electrical work in the Northern VA, or Shenandoah Valley? Click here ...and why do we still have a Tom Tupa avatar??? |
| | |
| | #145 |
| Playmaker Join Date: Feb 2004
Posts: 4,433
| Re: Warpath Madden league (360) I can't wait for that patch to hit.
__________________ "All natural institutions of churches, whether Jewish, Christian, or Turkish, appear to me no other than human inventions, set up to terrify and enslave mankind, and monopolize power and profit." Thomas Paine |
| | |
| | #146 |
| \m/ ![]() Join Date: Feb 2004 Age: 40
Posts: 72,636
| Re: Warpath Madden league (360) I just played a ranked game against a mega-cheeser who did the WR direct snap all the way down the field. When you're stuck in a game against a douchebag like that what can you do? I couldn't find his user info anywhere and there's no way to message them. I ended up pulling my ethernet connection to disconnect. I just wish there was a way to report crap like that. |
| | |
| | #147 |
| \m/ ![]() Join Date: Feb 2004 Age: 40
Posts: 72,636
| Re: Warpath Madden league (360) EA is supposed to be fixing this in an upcoming patch but it can't come soon enough. |
| | |
| | #148 | |
| Impact Rookie Join Date: Jun 2006 Location: Fayettenam, NC Age: 41
Posts: 806
| Re: Warpath Madden league (360) Quote:
tell me about it. I played someone yesterday who run that stupid wr glitch play like every other play. but cheaters never win. i figured out how to stop it and ended up winning the game.
__________________ The future is obviously right now! | |
| | |
| | #149 | |
| \m/ ![]() Join Date: Feb 2004 Age: 40
Posts: 72,636
| Re: Warpath Madden league (360) Quote:
I still can't believe someone would have the balls to cheese so blatantly like that. I mean c'mon where's the fun in doing that? | |
| | |
| | #150 | |
| Franchise Player ![]() Join Date: Aug 2005
Posts: 7,944
| Re: Warpath Madden league (360) Quote:
Losers! I like to paly a close game where it is real as possible. Crap goes on like this on Halo all the time.
__________________ When life gives you paper jams, turn them into paper footballs! | |
| | |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
| |