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Madden 2011

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Old 07-28-2010, 12:56 AM   #31
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Re: Madden 2011

Is Collinworthless still there? I have yet to meet one person that likes anything this guy has to say.
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Old 07-28-2010, 01:03 AM   #32
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Re: Madden 2011

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Is Collinworthless still there? I have yet to meet one person that likes anything this guy has to say.
He is, although with Gus Johnson is easy to tune him out.


Well, so far I like what I see in the game. The player's locomotion seem to be pretty realistic. I need to shake off trying to use the same buttons from Madden '10, since there are some changes. I like the gameplans, and I will look forward to building those. Glad they got rid of the stupid measurement cut-in...well they're still there, but you can get rid of them quickly.

I look forward to playing with the Redskins.
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Old 07-28-2010, 02:20 AM   #33
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Re: Madden 2011

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Originally Posted by skinsfanthru&thru View Post
I liked the overall feel of the demo except for the audibles. I like how NCAA and previous Madden's have offered the option of switching my line, lb, and secondary coverage more smoothly with each section of the defense being assigned to a button on the controller instead of the new way where I have to cycle through the menu just using the d-pad. I found I never had the time to make it through the process to ever adjust my defense to do what I wanted. As long as I can switch that option I'll be good to go, but if not that's going to take quite a bit of getting used to. Also a minor issue, anyone else find it weird that after so many years of the kicking game using the thumbstick that they switched to the old school tiger woods style of pressing the A/X button 3 times?
whaaaa? so you'll never be off-center from where you aim now?
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Old 07-28-2010, 07:56 AM   #34
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Re: Madden 2011

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My second 360 red ring of deathed just in time for demo day. So far I'm batting 100 percent for my career on broken XBOX's. Love the games, love Live, but seriously, what a hunk of junk the machine is. The most frustrating part is that they replaced my first broken XBOX with a machine that had the same hardware defect, even though a non-defective machine had been developed already at that time.

Anyway, end rant as the kids say. Someone let me know how the demo is since I won't be playing it anytime soon.
I went through it twice too, but the machine I have now is going on 2 years old. Fingers crossed.
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Old 07-28-2010, 08:03 AM   #35
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Re: Madden 2011

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I went through it twice too, but the machine I have now is going on 2 years old. Fingers crossed.

Same boat, I had to do it twice. I think the biggest saver right now is that I plug it start into the wall not a surge protector.

though to be honest as far as over all machines my PS3 just runs circles around the Xbox. The PS3 really does everything, I strongly suggest folks pick it up for $300 it really is a no brainier.
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Old 07-28-2010, 08:12 AM   #36
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Re: Madden 2011

I hate it when they change up the buttons, seems pretty clear they're trying to cater more to the casual fan. I don't mind the change to the kicking, it was almost too easy.

All the pre-snap adjustments are now apparently mapped to the d-pad, and the early reviews aren't good

Madden 11 Demo Raises Concerns With Strategy Pad | GoMadden
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Old 07-28-2010, 09:38 AM   #37
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Re: Madden 2011

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Same boat, I had to do it twice. I think the biggest saver right now is that I plug it start into the wall not a surge protector.

though to be honest as far as over all machines my PS3 just runs circles around the Xbox. The PS3 really does everything, I strongly suggest folks pick it up for $300 it really is a no brainier.
Obviously I live in Japan (for 5 more days!) and thus used the Japanese post office to send my machine to Microsoft when it broke. Well, for whatever reason MS Japan kept sending me defective units, which I would then have to turn around and send right back again, so I ended up shipping the thing like 3 or 4 times. Anyway, everytime I rolled up to the post office carrying that green box the nerdy Japanese post office guy would smile at me and shake his head: "See, you should've bought Sony Playstation. Japanese machine no break! America no good!" I was so embarrassed the last time I sent it, I honestly don't think that guy had ever been happier to see a customer. This was pre-Toyota of course, he would probably have less to say now
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Old 07-28-2010, 10:05 AM   #38
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Re: Madden 2011

Both times I had to ship mine back the people at UPS knew exactly what I was shipping just from seeing the box as I walked in the door. One of the employees actually yelled out here comes another Xbox.
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Old 07-28-2010, 10:16 AM   #39
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Re: Madden 2011

I beleive I had to ship mine to Texas each time. A lady in my office son's just broke and now you have to pay for shipping.

UPS made a lot of money on broken Xboxs.
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Old 07-28-2010, 10:22 AM   #40
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Re: Madden 2011

I heard Microsoft actually built the repair center next to a UPS shipping center to cut down on costs.
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Old 07-28-2010, 10:37 AM   #41
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Re: Madden 2011

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I heard Microsoft actually built the repair center next to a UPS shipping center to cut down on costs.
UPS Distribution Center has been in Redmond since I've been here and is very close to Microsoft HQ. I had to get my xbox cd drive fixed about two weeks ago and the guy who fixed it for me said that MS has improved the turnaround...it now takes 3 weeks.
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Old 07-28-2010, 12:36 PM   #42
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Re: Madden 2011

I played a game last night on Demo. I'm not sure what difficulty level it's set to, but it was far too easy. I think I beat the Jets 63 - 3 playing as the Mannings. Running was improved, acceleration felt realistic, kind of had a gradual feel to it and with Addai I wasn't getting chased down by D-ends and LB's on break away runs. The sideline and endzone catch AI is much better. Holy shit I can actually throw a fade route in the back corner, only took what, 10 years for that to happen? Receivers do all they can to stay inbounds... definitely showed some promise. When playing defense, it seemed like the offense was up to the line and snapping the ball before you can make any adjustments via the strategy pad...but that could be realistic, since they were playing from behind and were in hurry up. I'd have to play through a few more times, but gameplay wise, not bad.
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Old 07-28-2010, 02:35 PM   #43
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Re: Madden 2011

Amazing that it's taken this long to get receivers to try to stay inbounds or drag their feet.
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Old 07-28-2010, 04:16 PM   #44
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Re: Madden 2011

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Originally Posted by BleedBurgundy View Post
I played a game last night on Demo. I'm not sure what difficulty level it's set to, but it was far too easy. I think I beat the Jets 63 - 3 playing as the Mannings. Running was improved, acceleration felt realistic, kind of had a gradual feel to it and with Addai I wasn't getting chased down by D-ends and LB's on break away runs. The sideline and endzone catch AI is much better. Holy shit I can actually throw a fade route in the back corner, only took what, 10 years for that to happen? Receivers do all they can to stay inbounds... definitely showed some promise. When playing defense, it seemed like the offense was up to the line and snapping the ball before you can make any adjustments via the strategy pad...but that could be realistic, since they were playing from behind and were in hurry up. I'd have to play through a few more times, but gameplay wise, not bad.
I think the default setting is Pro, which is ridiculously easy.
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Old 07-28-2010, 04:20 PM   #45
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Re: Madden 2011

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I think the default setting is Pro, which is ridiculously easy.

I bet they do that so people feel like hey this will be an easy version or basically not get fustrated with it.

I played the NCAA demo with Miami and won 31-3 and it was 2 minute quarters! I believe I ran back 3 TD's from fumbles and interceptions.
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