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How to finish a game..

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Old 10-02-2007, 06:31 PM   #31
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Re: How to finish a game..

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Originally Posted by redsk1 View Post
I don't remember attacking alot when we were up 14 pts. I remember running, running, and then on 3rd down and long passing. Of course later in the game when we were down 7, we started passing. Alot of difference.

Look there's got to be a good mixing of playcalls. Tom Brady is a 1st ballot HOF qb and one of the best i've ever seen. As a team we've got to mix it up. We're too predictable when we have a lead. Run, Run, Pass....Run, Run, Run...etc.
Well, if you saw Super Bowl XXII against Denver, the playcalling got VERY predictable once we were up 35-10 and 42-10 -- Gibbs called counter-trey to the right, counter-trey to the left on just about every play. As a result, Timmy Smith still holds the record for most rushing yards in a Super Bowl.

The point is, predictable playcalling isn't necessarily bad -- especially when it's working. If the running plays Al Saunders called against the Giants are executed properly, the offensive linemen for the Redskins neutralize and push back the Giant defensive linemen, then those predictable running plays get yardage, and this thread doesn't exist. Even if the Giants defense knows it's coming, they still have to stop it. Just like the Broncos knew it was coming back in 1988, and couldn't do anything to prevent it.

Again folks, it's the execution. NOT the playcalling.
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Old 10-02-2007, 06:41 PM   #32
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Re: How to finish a game..

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Originally Posted by Beemnseven View Post
Well, if you saw Super Bowl XXII against Denver, the playcalling got VERY predictable once we were up 35-10 and 42-10 -- Gibbs called counter-trey to the right, counter-trey to the left on just about every play. As a result, Timmy Smith still holds the record for most rushing yards in a Super Bowl.

The point is, predictable playcalling isn't necessarily bad -- especially when it's working. If the running plays Al Saunders called against the Giants are executed properly, the offensive linemen for the Redskins neutralize and push back the Giant defensive linemen, then those predictable running plays get yardage, and this thread doesn't exist. Even if the Giants defense knows it's coming, they still have to stop it. Just like the Broncos knew it was coming back in 1988, and couldn't do anything to prevent it.

Again folks, it's the execution. NOT the playcalling.
That was 50 years ago. It's a passing league now.
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Old 10-02-2007, 06:53 PM   #33
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Re: How to finish a game..

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Why does Campbell throw so many short yardage passes high and behind his receivers? If his execution was better in this area we probably would be 3-0 right now.
Because this is his first full season as a starter. Recievers and QBs have to get there timing down and once Jason gets all the kinks out, your going to see a star born in washington. The kid has too many tools to be unsuccesful, but hes going to make mistakes, thats what a first year starter does, just give it time.
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Old 10-02-2007, 06:56 PM   #34
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Re: How to finish a game..

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Originally Posted by Beemnseven View Post
Well, if you saw Super Bowl XXII against Denver, the playcalling got VERY predictable once we were up 35-10 and 42-10 -- Gibbs called counter-trey to the right, counter-trey to the left on just about every play. As a result, Timmy Smith still holds the record for most rushing yards in a Super Bowl.

The point is, predictable playcalling isn't necessarily bad -- especially when it's working. If the running plays Al Saunders called against the Giants are executed properly, the offensive linemen for the Redskins neutralize and push back the Giant defensive linemen, then those predictable running plays get yardage, and this thread doesn't exist. Even if the Giants defense knows it's coming, they still have to stop it. Just like the Broncos knew it was coming back in 1988, and couldn't do anything to prevent it.

Again folks, it's the execution. NOT the playcalling.
It had to be a little different considering the OL Joe Gibbs had to work with then, possibly the greatest of all-time.
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Old 10-02-2007, 08:01 PM   #35
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Re: How to finish a game..

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Baseball isn't football

Well what do you know another genius on board.....nice capn. obvious

How to finish a game.......WITH A WIN THIS SUNDAY AGAINST DETROIT!
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Old 10-02-2007, 08:48 PM   #36
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Re: How to finish a game..

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You finish the game with Mike Sellers up the gut for a TD.
Its easy to say that now, but what if Sellers doesnt get in, your trying to open pandoras box with all the woulda coulda shouldas, no one in here is a headcoach, theres no guarentee that any of the plays would have worked, New York just played great defense at the goal line, lets leave it at that and move on to the Lions
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Old 10-02-2007, 10:03 PM   #37
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Re: How to finish a game..

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Originally Posted by Beemnseven View Post
Well, if you saw Super Bowl XXII against Denver, the playcalling got VERY predictable once we were up 35-10 and 42-10 -- Gibbs called counter-trey to the right, counter-trey to the left on just about every play. As a result, Timmy Smith still holds the record for most rushing yards in a Super Bowl.

The point is, predictable playcalling isn't necessarily bad -- especially when it's working. If the running plays Al Saunders called against the Giants are executed properly, the offensive linemen for the Redskins neutralize and push back the Giant defensive linemen, then those predictable running plays get yardage, and this thread doesn't exist. Even if the Giants defense knows it's coming, they still have to stop it. Just like the Broncos knew it was coming back in 1988, and couldn't do anything to prevent it.

Again folks, it's the execution. NOT the playcalling.
35-10 is a HUGE difference than 17-3, 17-10 and 17-17.. Are you truly going to cite 'execution' and not philosophy when we've lost 11 games with a 2nd half lead and 12 games with a lead of 11 points or more since Gibbs has returned? If that's execution then that makes me REALLY question what the players are getting coached on to squander that many games..
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Old 10-02-2007, 11:06 PM   #38
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Re: How to finish a game..

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35-10 is a HUGE difference than 17-3, 17-10 and 17-17.. Are you truly going to cite 'execution' and not philosophy when we've lost 11 games with a 2nd half lead and 12 games with a lead of 11 points or more since Gibbs has returned? If that's execution then that makes me REALLY question what the players are getting coached on to squander that many games..
They are, in many cases, less talented than the other team in more than a few ways.

Why is this such a difficult concept?
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Old 10-03-2007, 12:15 AM   #39
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Re: How to finish a game..

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The point is, predictable playcalling isn't necessarily bad -- especially when it's working.
Again folks, it's the execution. NOT the playcalling.
Again, it was without a doubt the playcalling.
You do not stick with what DOES NOT WORK!!!! This is football 101. If they have your number, you try something new. 4 straight 3 and outs and almost all were runs means your playcalling sucks. Sure the players need to execute better...shit if every player executed all the time, we'd score on every play, but you have to live in the real world and understand that can't happen, so you choose plays that have statistically a better advantage of being successful. You don't do the same damn thing over and over and over and over and over and over and over when it doesn't freakin work.
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Old 10-03-2007, 12:18 AM   #40
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Re: How to finish a game..

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Originally Posted by Paintrain View Post
35-10 is a HUGE difference than 17-3, 17-10 and 17-17.. Are you truly going to cite 'execution' and not philosophy when we've lost 11 games with a 2nd half lead and 12 games with a lead of 11 points or more since Gibbs has returned? If that's execution then that makes me REALLY question what the players are getting coached on to squander that many games..

I love it when someone uses stats to prove a point, and those figures speak volumes. So much so that all arguments should cease. If you were a debator in high school / college, I'd call you the winner.
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Old 10-03-2007, 08:18 AM   #41
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Re: How to finish a game..

Gibbs had better figure out the strength of the 2007 Redskins soon or we will see more blown leads. I question whether they can just salt games away with the running game when they're down 2 offensive linemen this early in the season. Opposing run defenses can load up to one side since Gibbs doesn't trust the right side of the OL. Somebody made the great point in an earlier thread that Gibbs adjusted from his "Air Coryell" philosophy after starting his first stint 0-5. He essentially played to the strength of his personnel. I won't pretend to know what that is with this team, but as head coach, it's Gibbs's responsibility to find the team's identity.
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Old 10-03-2007, 08:55 AM   #42
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Re: How to finish a game..

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Again, it was without a doubt the playcalling.
You do not stick with what DOES NOT WORK!!!! This is football 101. If they have your number, you try something new. 4 straight 3 and outs and almost all were runs means your playcalling sucks. Sure the players need to execute better...shit if every player executed all the time, we'd score on every play, but you have to live in the real world and understand that can't happen, so you choose plays that have statistically a better advantage of being successful. You don't do the same damn thing over and over and over and over and over and over and over when it doesn't freakin work.
I'd say it was a mixed about 1/2 & 1/2 pass/run and if you look at the plays we had and the passes completed from the middle of the 2nd on most if not all of JC passes were short dump off plays. The problem I saw in the 2nd half was not the play calling but the fact (which no one seems to mention) is that JC just did not hit our open WR's down the field. I have said this several times and while at the game I saw 7 or more pass plays where we had guys wide open and JC just dumped it off. My wife even noticed our WR's which were wide open and it was not a case for most of them were JC had too much preasure on him. I even had my neighbor comment on how it seemed the JC was starring down WR's which would explain the incomplete passes, dumping it off, and missing the open man. Maybe our problem in the 2nd half was not the play calling but a young QB which we have to expect to have games like that. He completed less than half of his throws in that game.
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Old 10-03-2007, 08:58 AM   #43
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Re: How to finish a game..

Good article in today's Post about how terrible the Skins are at finishing games under Gibbs 2.0.
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Old 10-03-2007, 10:25 AM   #44
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Re: How to finish a game..

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Good article in today's Post about how terrible the Skins are at finishing games under Gibbs 2.0.
Yes..on par with the Oaklands and Houstons when it comes to losing games despite a half time lead. Pitiful. Nice article.
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Old 10-03-2007, 10:34 AM   #45
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Re: How to finish a game..

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I love it when someone uses stats to prove a point, and those figures speak volumes. So much so that all arguments should cease. If you were a debator in high school / college, I'd call you the winner.
Sorry we have a tendency to lead competant teams at half.

I'll get Gibbs on the horn and tell him to mail it in in the first so we don't have to worry about giving up a lead.
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