yeah, city and guild wars may have the same people working on game design, cause the way they work and play is very much the same. They're more like diablo in that the main world is like a big chat room, you find some friend and then go do a mission with just those friends (not 3000 other people)... you won't have 300 person seige warfare, but it solves a lot of the mmorpg problems... the games are also both based more on skill than how many hours you spend killing rabbits or whatever. City is a bit simpler though in that you don't have to worry about armor, inventory management, crafting etc... and if you like fighting other players, the villians expansion will be out soon, and it'll probably be very close to the type of player vs player in guild wars