Quote:
Originally Posted by illdefined
win a losing battle is why we play the game GTripp. also, people RACK UP yards during "garbage time". defenses are set up to give short yards and prevent quick scores. Brunell dumped off to Betts for 8yds at a clip and took the whole clock in the process. 1 TD scored, Indy wins the game. mission accomplished.
in fact its even in the name of the defense PREVENT. even i learned that in my days at Sega Genesis State.
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I wasn't talking about low percentage chances, I love those kind of comebacks, it's what I live for. I'm talking about two minute warning, down by 3 tds stuff, where the only hope for victory is Brunell to Mossx3 + 2 successful onside kicks. That just isn't worth it.
I understand a prevent, probably more so than the average person seeing as how I was a garbage time QB in HS. But I think you missed by point about how trailing 3 TDs is a HUGE disadvantage before the game gets to prevent defense status. Undoubtably, Brunell took a major beating due to the score. Yet, he continued to move the ball, and accrue completions. I think our third down playcalling needs to be more conventional.
Sega Genesis rocks my world.