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-   -   Cut Chris Samuels (http://www.thewarpath.net/showthread.php?t=4910)

Monksdown 02-23-2005 04:09 PM

Re: Cut Chris Samuels
 
I love back loaded deals. It's genius really; That way, we can pay more later for an older player. I simply love it.

celts32 02-23-2005 04:09 PM

Re: Cut Chris Samuels
 
[QUOTE=Schneed10]Celts, don't misunderstand my stance. I definitely would prefer to keep Samuels, as I stated in the opening post in this thread. Renegotiating his deal would be the perfect solution, I think the Redskins really need him.

But I just don't think he's affordable at $9 million +.

I think you and I are on the same page when it comes to wanting to restructure him. But where we differ is whether or not he's worth the current $9 million cap hit. I think I am also less scared of Molinaro than you are. That's all.[/QUOTE]

Schneed, I alwasy understood your stance. I think most of us are on the same page as far as Samuels being a good player and restructuring goes. I just think that Samuels becasue of the position he plays and how well he plays it is simply to valuable to cut and if salary cap becomes an issue i will have to try and squeeze the money out of other areas of the team. That's all I am saying.

CrazyCanuck 02-23-2005 04:17 PM

Re: Cut Chris Samuels
 
[QUOTE=Daseal]I'm with Matty - I want to retain Samuels, but with that price there's no way we can afford him![/QUOTE]
Agreed.

Sheriff Gonna Getcha 02-23-2005 04:55 PM

Re: Cut Chris Samuels
 
[QUOTE=Monksdown]I love back loaded deals. It's genius really; That way, we can pay more later for an older player. I simply love it.[/QUOTE]

Maybe you are unaware that it's also the industry's MO.
And it's not dumb, players salaries should increase as the cap does. To do otherwise would be idiotic.

That said, I don't think you can backload every players' deal to such an extent that you face cap hell. But doing it with ten or so players is fine.

Monksdown 02-23-2005 09:11 PM

Re: Cut Chris Samuels
 
[QUOTE=Ramseyfan]Maybe you are unaware that it's also the industry's MO.
And it's not dumb, players salaries should increase as the cap does. To do otherwise would be idiotic.

That said, I don't think you can backload every players' deal to such an extent that you face cap hell. But doing it with ten or so players is fine.[/QUOTE]
I'm sorry, I always forget that you cant hear my sarcasm via this site. But I was being a bit funny.


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